Abandoned City

prototype — prop system

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WASD / L stickmove Shift / Crossrun (no stamina, ever) Space / Squarejump F / D-pad rightflashlight E / Triangleinteract (not implemented yet) Mouse / R sticklook (click to capture; if capture is blocked, drag) Esc / Optionspause Enter padCross = ENTER, Square = random seed (menus) 1 2 3 4dev: dawn / noon / dusk / midnight Pdev: dusk of the next moon phase Tdev: cycle weather (auto, clear, overcast, fog, drizzle, rain, storm) R · C · O · Mdev: resolution · collision boxes · on-screen text · mute