Abandoned City
prototype — prop system
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WASD / L stickmove
Shift / Crossrun (no stamina, ever)
Space / Squarejump
F / D-pad rightflashlight
E / Triangleinteract (not implemented yet)
Mouse / R sticklook (click to capture; if capture is blocked, drag)
Esc / Optionspause
Enter padCross = ENTER, Square = random seed (menus)
1 2 3 4dev: dawn / noon / dusk / midnight
Pdev: dusk of the next moon phase
Tdev: cycle weather (auto, clear, overcast, fog, drizzle, rain, storm)
R · C · O · Mdev: resolution · collision boxes · on-screen text · mute